Coding is a hidden rule — a key that maps letters to letters or letters to numbers. Your job is to reverse-engineer the key on a known pair, then apply it to the target. The key is almost always positions 1–26 plus a shift, mirror, or math operation.
| Type | Mapping | Example |
|---|---|---|
| Forward (A→Z) | A=1 … Z=26 | B=2, J=10, T=20 |
| Reverse (Z→A) | Z=1 … A=26, or Rev = 27 − Forward |
B forward 2 → reverse 25 → Y |
NewPos = (Original + k) mod 26. Example: +3 → A→D, B→E…
P, mirror is at 27−P.
Result = Calculated mod 26 (remainder; 0 → Z). Example: position 28 → 2 → B.
| Symbol | Meaning |
|---|---|
P |
Forward position 1–26 |
M |
Mirror position = 27−P |
n |
Order in word (1st, 2nd, 3rd…) |
L |
Total word length |
k |
Constant shift/offset |
Forward: E is?
Rule of 27: B forward 2 → reverse?
Mirror of C (3) is?
Fixed shift +3: A→?
Position-based: 1st +1, 2nd +2, 3rd +3 — first check?
CAT reversed is?
Modulo 26: calculated 28 → letter?
Step 1 of decoding is?
Forward A1…Z26 ; EJOTY 5,10,15,20,26 ; Reverse =27−Forward ; Mirror A↔Z etc
Fixed: New=P+k ; Positional: k depends on n (1st+1,2nd+2…) ; Vowel/consonant: split rule
Mirror: 27−P ; Reverse: CAT→TAC ; Split-swap: DECIDE→IDEDEC
Mod26: result mod26 (0→Z) ; Sum digits, square/power, neighbor avg, length-dependent shift
1) Direct numbering → 2) First vs last distance (small→shift, large→mirror) → 3) Length (mismatch→math) → 4) Vowel bias → 5) Mod/reverse check
Primary source: none pinned yet — drop your preferred video/book resource into RESOURCES.md and it will be linked here. Ask me anything that's unclear.
Questions? Ask your agent — you can follow up on any concept, quiz answer, or get extra practice problems tuned to this module.